Tuesday, March 20, 2012

prototyper's toolbox

        Nothing special here, just a bunch of tools I've been using recently to do rapid prototyping.  It's such an alien concept to me to just throw a bunch of hardware and software into a blender and see what comes out, but it's pretty freakin fun.

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Unity
Probably needs no explanation, really good platform for prototyping as it's open enough to do things that aren't necessarily games.

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openFrameworks
Everything you need to create rich interactive applications under one roof. This is the model for what easy-to-use SDKs should be.

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Processing
It's like an IDE for doing cool graphical stuffs. For you Pythonistas, check out pyprocessing as well.

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vvvv
Just found out about this the other day, node based madness.

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OpenNI
Definitive framework for natural interaction (gestures, etc). A bit of a learning curve, but good to know.

        So what are some of your favorite rapid prototyping tools?  And if you say UDK, i swear i WILL hunt you down and punch you in the heart...