![banner](http://farm8.staticflickr.com/7049/6855503346_d840f52721.jpg)
Unity
Probably needs no explanation, really good platform for prototyping as it's open enough to do things that aren't necessarily games.
![oF_0](http://farm8.staticflickr.com/7192/6855497292_d314a4af33.jpg)
openFrameworks
Everything you need to create rich interactive applications under one roof. This is the model for what easy-to-use SDKs should be.
![processing_cover](http://farm7.staticflickr.com/6039/6855497314_c39dc688fc.jpg)
Processing
It's like an IDE for doing cool graphical stuffs. For you Pythonistas, check out pyprocessing as well.
![vvvv](http://farm8.staticflickr.com/7075/7001613373_487e895b6a.jpg)
vvvv
Just found out about this the other day, node based madness.
![ArenaLogo](http://farm8.staticflickr.com/7114/6855497346_31967a0da4.jpg)
OpenNI
Definitive framework for natural interaction (gestures, etc). A bit of a learning curve, but good to know.
So what are some of your favorite rapid prototyping tools?  And if you say UDK, i swear i WILL hunt you down and punch you in the heart...
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